Posts Tagged ‘6’

ZMD: Zombies of Mass Destruction

Wednesday, June 10th, 2009

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ZMD: Zombies of Mass Destruction is a six-issue comic book limited series published by Red 5 Comics and created by American comic book writer/creator Kevin Grevioux who wrote the original screenplay for the movie Underworld, and co-created the Underworld franchise.

Plot

The story revolves around a government weapons program that drops photosensitive zombies into war zones at night to destroy the enemy population. When one of these zombies somehow escapes in the Middle East, a team of elite soldiers must enter hostile territory to stop a growing zombie army.

Film

As of July 2008, the property has been optioned for a film by the management/production company Benderspink. In early 2009 it was announced that Dirk Blackman and Howard McCai had been hired to work on the script.

War Heroes (comics)

Monday, June 8th, 2009

Cover of War Heroes #1. July 2008. Art by Tony Harris and J. D. Mettler.

War Heroes is a six-issue limited series from Image Comics, written by Mark Millar, with art by Tony Harris.

Millar has said “War Heroes is everything I’ve been leading up to with Civil War, Ultimates, The Authority, Kick-Ass and Wanted” and “This is what my Ultimates 3 would have been if Bryan and I had stuck around.”

Publication history

The limited series started August 2008.

Plot

Set in an alternate timeline during the coalition wars in Afghanistan and Iraq, the detonation of a nuclear bomb in Washington D.C. prompts the United States administration to expand the coalition War on Terror to include Iran, as well as institute martial law in the United States. As American casualties increase, morale and public support declines with the economy, reducing America’s standing in the world. Lacking the necessary recruits, the US Military boosts enlistment by distributing pills to its soldiers which confer upon them various superpowers, tipping the scale in the war. The story is based upon the heroic feats of Gunner Q (who received an honorable discharge from the United States Army on May 21, 2007).

Reception

David Wallace reviewed the first issue for Comics Bulletin and concluded that “this is a solid debut that sets up the book’s premise quickly and efficiently, and shows a lot of potential for the future.” Richard Renteria at Newsarama agrees saying “Millar deftly sets into motion a series of events that are perfectly captured by Harris’ detailed and eye-catching art.”

The first issue had sales estimates of 30,637 putting it at 77th in the sales charts.

Film

In September 2008 it was announced that War Heroes had been optioned by Sony, with Michael DeLuca as producer and Millar taking an executive producer role.

The End League

Thursday, June 4th, 2009

Cover of The End League #1

The End League is a fictional superhero team appearing in their self-titled monthly comic book series by Dark Horse Comics, which began in January 2008.

Created by Rick Remender and Mat Broome, this series focuses on the struggles of the last of the superheroes in a world in which the supervillains have prevailed and enslaved what remains of the world.

Publication history

The series started in January 2008 and was written by Rick Remender, with pencils by Mat Broome and inks by Sean Parsons.

As of issue number five, Broome left for Marvel and Eric Canete will take over art duties, with Dave Stewart providing the colouring. With the new art team in place for the start of the second story arc, the title will start appearing on a monthly basis.

Characters

Team members

  • Astonishman (Brian Terrance) – Known as the world’s greatest hero, he was more than one hundred years old before his death. Astonishman blamed himself for the state of the world due to his involvement in The Green Event (see below). He possessed super strength, super hearing, flight and invunerability. Astonishman drew energy from the Earth’s core. When his skin was broken, he leaked the very energy that granted him his powers. Upon his death, the energy vacated his body in a blast of nuclear proportions. He died from grievous injuries sustained at the hands (and hammer) of Thor.
  • Soldier American (Nicholas “Nick” Winters) – Active since the 1930s, Soldier American participated in a government program that gave him the speed and strength of ten men. He also has the ability to create energy machetes. During a raid on a food facility, he killed his longtime sidekick The Devil Boy while possessed by the villain Scarecrow Sinister.
  • Blur Girl (Rebecca Watts) – Blur is the fastest human left alive. She is Astonishman’s goddaughter and in a romantic relationship with The Blue Gauntlet.
  • The Blue Gauntlet (Palmira) – Described by writer Rick Remender as “a pacifist powered by an ancient alien parasite,” Palmira is in a lesbian relationship with Rebecca. Her powers seem to be mainly energy-based. She can also fly.
  • Mother Hive – Mother Hive is a powerful telepath who coordinates the team missions from the safety of the Citadel of Seclusion.
  • The Arachnakid- An extremely tall and lithe adventurer with two pairs of arms, sharp teeth, and an acerbic wit used to hide his loneliness and self-pity.
  • The Prairie Ghost- Deemed by series writer Rick Remender a “living poltergeist,” the Prairie Ghost’s powers and personality have yet to be fully revealed. He possesses a strong, ghostly steed and wields mystical chains as weaponry. He speaks with a Southern accent and seems to be of a rather bellicose mentality. He, like Codename Black, does not seem to have any compunctions regarding using lethal force when necessary.
  • Brother Occult – Called the “mysterious Master of the Nether Realms,” this mage’s power seems to be derived mainly from the bargains he makes with various demons, such as one known as Azul. Azul is supposedly bound in servitude to Brother Occult.
  • Divinity – A self-described “god-killer,” Divinity is one of the “big three,” a subgroup comprising the leadership of The End League. The other members are Codename Black and Astonishman. Divinity wields a powerful sword which can both wound and heal (as evidenced by its temporary restoration of Thor’s mental capacity, post-lobotomy). The series hints at strong sexual/romantic tension between her and Astonishman.
  • Codename Black (Zane Ladle) A mysterious non-Magnificent clad in an impressive suit of armor and revealed to have extensive knowledge of martial arts, as well as near-perfect skills in planning. He also seemingly shows little to no hesitance when it comes to the use of lethal force (as seen in issue #2). According to a conversation with his arch-nemesis, the Smiling Man, Black’s family all received powers during the Green Event. They subsequently went mad and became super villains. This has further stoking the flames of Codename Black’s paranoia regarding all Magnificents. Soldier American openly described him as a “schizophrenic.”
  • Grimwood – Described by writer Rick Remender as a “spirit-man made of Earth stuff,” Grimwood is an enormous humanoid with an extremely easygoing demeanor. He also seems to be the most philosophical of the remaining Magnificents, and does his best to keep his friends optimistic. He has something of a father-son relationship with Arachnakid, and is relentless in his desire to protect his friends and the remaining innocents on Earth after the Green Event.

Adversaries

  • Thor – The Norse God of Thunder and son of Odin, Thor disobeyed his father’s orders, refusing to return to Valhalla, instead staying on Earth to help mankind. He is mysteriously absent and presumed dead on the day of The Green Event. It is hinted he and Astonishman are at around the same level in terms of sheer power; Astonishman’s monologue in issue 1 supports the theory the two titans were friends at some point. Thor arrives at the end of issue 1, lobotomized by and completely under the control of Dead Lexington. He beats Astonishman to death between moments of lucidity brought about by Divinity’s sword.
  • Charles “Dead” Lexington – Archenemy of Astonishman, Dead Lexington was responsible for tricking Astonishman into triggering The Green Event. Following “The Day of Annihilation” (an event in which most of the world’s superheroes died, see Plot Synopsis below), Dead Lexington has appointed himself the ruler of the world. In exchange for power he has made a deal with a demon called Nargor’ri the Ravager, offering the demon all the nations of the world except for his city New Lexington.
  • Scarecrow Sinister – Capable of possessing others, Scarecrow Sinister operates a food facility for Dead Lexington in the remains of northern Canada and seems to have the ability to possess the bodies and minds of others, turning them into puppets to follow his will. While Scarecrow Sinister was possessing Prairie Ghost to kill Soldier American, Blur Girl killed the villain by throwing his body out of a building.
  • The Smiling Man – A clown-like villain inhabiting a trap-filled amusement park in the city of Lore, formerly known as Los Angeles. Easily the most unhinged villain, he openly acknowledges the homoerotic undertones of his relationship with Codename Black. He evidently keeps a “stable of wives” with whom he regularly seems to have sex with. He is also related to Codename Black, but not a member of the Family Fear.
  • Wolfsangel – A brutal Nazi warlord with seemingly reptilian characteristics. He plans to overthrow Dead Lexington by using the hammer of Thor and the clones of dead superheroes. He conducts his experiments in his city called the Berlin Dome.
  • Minister of Matter – (Peter Ladle) Member of the Family Fear, Dead Lexington’s most trusted associate and one of Codename Black’s brothers. He now has joined forces with Wolfsangel and other villians to overthrow Dead Lexington.
  • Sonic Eel – (Jen Ladle) Member of the Family Fear and Codename Black’s sister.
  • Azul – A demon once forced to serve Brother Occult. It has become a herald to Nargor’ri.
  • Nargor’ri the Ravager – A inter-dimensional demon whose sole purpuse is to end all life for mortals and gods. It has already killed all the Norse gods in Asgard and is moving on to Olympus and Earth.

Plot synopsis

The End League

In May 1962, the superhero Astonishman triggered a worldwide cataclysm known as The Green Event. His archenemy, the villain Dead Lexington, led Astonishman to believe an alien ship at the bottom of the ocean was a communist nuclear facility. Astonishman detonated a nuclear missile in the ship. That exploded the alien power core, releasing a wave of radiation and knocking the Earth off its axis. The radiation killed three billion people; one in ten thousand of the survivors would later develop superhuman abilities. The Norse god Thor had remained on Earth after all of the other classical gods left. Believed to be the only being whose power equaled Astonishman’s, Thor went missing on the day of The Green Event and was believed dead.

Picking the best of the superhumans, Astonishman formed the Squadron of Righteousness. Its mission was to repair the damage done to the planet and to protect humanity against the other superhumans, now supervillains. Eventually the supervillains joined forces and eliminated the world’s superheroes in an event known as The Day of Annihilation. Astonishman and the remaining superheroes escaped to Astonishman’s Citadel of Seclusion. They remained hidden for 12 years. Known as The End League, the heroes spent that time focusing on survival and searching for the Hammer of Thor, Mjolnir, which they believe can save the world.

On the twelve year anniversary of The Day of Annihilation, the starving members of The End League planned a raid on Scarecrow Sinister’s food facility in northern Canada. Astonishman gathered a strike team consisting of himself, Soldier American, Prairie Ghost, Divinity, Brother Occult and the rookie Blur Girl. Once onsite, Brother Occult’s demon servant Azul attacked the team and betrayed them to Dead Lexington. Dead Lexington appeared via remote monitor to gloat that he knows where the Citadel of Seclusion is and will be attacking it shortly. As Blur Girl runs off to warn the team, she is stopped by a now-lobotomized Thor who stands ready to kill his former allies.

The brain-damaged Thor and the End League battle. Blur Girl and Soldier American are quickly injured and out of the fight. Astonishman is initially paralyzed by doubts about their ability to defeat Thor but joins in the fight. Divinity temporarily restored Thor’s lucidity with her sword. He warned Astonishman a greater danger threatens Earth and then tells Astonishman that he must kill him. After Thor again loses his mind, Astonishman is still reluctant to strike a lethal blow. Thor strikes a mortal blow against Astonishman with Mjolnir. The energy released explosively from Astonishman’s body apparently kills the both of them. Mjolnir is undamaged and recovered by someone, possibly Lexington.

Lexington proclaimed Astonishman’s death to the public and moved to consolidate his power. He sent his agents to abduct Kelly Klein, the leader of an underground church. Codename Black had promised Astonishman he will protect her. Codename Black fought the agents but they were successful in capturing Klein. Black, here, is shown using lethal force against one attacker, ruining her superpowers in one throat-crushing maneuver.

In the Nether Realm, Azul gloats to the captive Brother Occult. Azul tells him Lexington freed the demon, but Azul serves a greater power, Nargor’ri the Ravager, who arrives in the final scene with a promise to “end all”.

Collected editions

The series is being collected into trade paperbacks:

  • Ballad of Big Nothing (collects issues #1-4, 104 pages, Dark Horse Comics, October 2008, ISBN 1595821953)
  • Weathered Statues (collects issues #5-8, 104 pages, Dark Horse Comics, May 2009, ISBN 159582300X)

Secret Six (comics)

Monday, June 1st, 2009

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The Secret Six is the name of three distinct, fictional comic book teams in the DC Comics universe, plus an alternate universe’s fourth team. Each team has had six members, led by a mysterious figure named Mockingbird whom the characters assume to be one of the six themselves.

This comic book team is unrelated to either the 1931 gangster movie The Secret Six or the real-life covert group of radical abolitionists who assisted American Civil War-era revolutionary John Brown.

Publication history

Original Secret Six

The Secret Six first appeared during the Silver Age of comic books in the initial team’s seven-issue title, Secret Six (May 1968 – May 1969).

Unusually, the premiere issue’s story began on the cover, and continued on the interior’s page one. This strike team of covert operatives consisted of August Durant, Lili de Neuve, Carlo di Rienzi, Tiger Force, Crimson Dawn, and King Savage.

Created by writer E. Nelson Bridwell and artist Frank Springer, the ongoing series ceased publication with the identity of Mockingbird unrevealed. The first two issues were reprinted in The Brave and the Bold #117 & 120, (March & July 1975).

Secret Six revived

The revived Secret Six, in Action Comics Weekly #612 (Aug. 9, 1988), cover art by Paul Gulacy.

Writer Martin Pasko and artist Dan Spiegle introduced an updated version of the team as an eight-page feature in the omnibus title Action Comics Weekly #601 (May 24, 1988).

They revealed Mockingbird as Durant, who now reunited the team after five years while also assembling a new team consisting of Mitch Hoberman, Ladonna Jameal, Tony Mantegna, Luke McKendrick, Vic Sommers, and Dr. Maria Verdugo. The following issue saw the entire first team, including Durant, die. The feature ran through Action Comics Weekly #612 (Aug. 9, 1988), with DiRienzi succeeding Durant as Mockingbird.

A second arc of this team, by writer Pasko and original Silver Age artist Springer, ran in Action Comics Weekly #619-630 (Sept. 27 – Dec. 13, 1988). DiRienzi died, and his son Rafael disappeared amid intimations that he may be the successor Mockingbird.

Villainous Secret Six

The next version of the team, introduced in Villains United #1 (July 2005), consists of the pre-existing DC characters Catman, Deadshot, and Cheshire, and the newly created Ragdoll, Scandal Savage, and Parademon. Another member, Fiddler, is killed by Deadshot on order of Mockingbird. Later Parademon is killed and Cheshire betrays the group to the Society, only to be shot by the Society’s Deathstroke, who doesn’t trust her for being a traitor (Cheshire eventually turns up alive and plotting revenge). The Mockingbird for this version of the team is eventually revealed to be Lex Luthor.

In the 2006 Secret Six limited series, (written by Gail Simone with art by Brad Walker and Jimmy Palmiotti), Knockout, who was revealed as a mole infiltrating the Secret Society of Villains in Villains United, has officially joined the group to be with her lover, Scandal. At the end of issue #1, Catman asks the Mad Hatter be the sixth member of the group. While Catman meets with the Mad Hatter, Doctor Psycho orchestrates a series of attacks designed to wipe out the Six. Hatter is literally kicked off the team by Ragdoll, who says that one eccentric fop in the group is enough. His replacement is Harley Quinn, who later quits.

In Birds of Prey issues #104-106, the Secret Six face off against Oracle’s Birds of Prey in Russia for the soul of Tora (Ice). They have since disbanded after Harley Quinn quit the team. Subsequently, in Birds of Prey #109, Knockout was attacked and killed by the same assassin who had been stalking the New Gods and killing them off, one by one. Earlier in the issue, Knockout comments in passing that Catman was going soft and Deadshot returned to the Suicide Squad. Harley Quinn is reformed in Countdown #43. Scandal Savage, Rag Doll and Catman were later seen in Salvation Run.

DC launched a new Secret Six series in September 2008, reuniting Catman, Deadshot, Scandal, and Ragdoll, and adding Bane (hinted at by Simone months earlier as “an A-list Batman villain”) and an original character named Jeannette, who appeared in the third issue. The Six have been hired to retrieve Tarantula from Alcatraz Island, and find a card which she stole from Junior, a mysterious villain who supposedly runs the entire West Coast mob. This Junior has practically the entire villain community at her beck and call, all afraid of her, even those in Arkham Asylum. The six later learn that the card in question was made by Neron, and says “Get Out Of Hell Free.” Soon, the Six are attacked by a small army of super-villains, all wanting to recover the card and collect the reward of $20 million for each of the six, under the orders of Junior, who captures and tortures Bane, whose strong principles and moral convictions, paired with his fatherly fondness of Scandal keep him from betraying his new team. It is later revealed that Junior is in fact Ragdoll’s sister and daughter of the first Ragdoll. She has the ghastly appearance of an old clown, with sliced skin and eyes stitched wide open to give the appearance of a clown. The Six escape, and head for Gotham, with Deadshot seemingly betraying them and leaving with Tarantula. The Six manage to catch up to Deadshot, only to be attacked by Junior and the Supervillains, and the Mad Hatter, who is revealed to be the one who hired them, simply so they would be killed. Tarantula sacrifices herself by pulling herself and Junior in front of the Supervillains’ combined attack, seemingly destroying the card along with them. However, it is later shown that Scandal is now in possession of it.

Other versions

Tangent comics

A version of the Secret Six appeared in DC’s alternate-universe imprint Tangent Comics, in the one-shot Secret Six #1 (Dec. 1997), by writer Chuck Dixon and artist Tom Grummett. This team consists of the Atom (Adam Thompson), the Flash, the Joker, the Spectre (Taylor Pike), Plastic Man (Gunther Ganz), and Manhunter. The group also appear in the Tangent: Superman’s Reign series (2008).

Collected editions

The stories have been collected into trade paperbacks:

  • Villains United (collects 6-issue limited series, 144 pages, January 2006, ISBN 140120838X)
  • Secret Six:
    • Six Degrees of Devastation (collects 6-issue limited series, 144 pages, March 2008, ISBN 140121231X)
    • Unhinged (collects Secret Six #1-6, 144 pages, August 2009, ISBN 1401223273
  • Birds of Prey: Dead of Winter (collects Birds of Prey #104-108, 128 pages, March 2008, ISBN 140121231X)

Marvel 1985

Saturday, May 30th, 2009

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Marvel 1985 (written on the cover as simply 1985) is a six-issue American comic book limited series, published in 2008 by Marvel Comics. It is written by Mark Millar and illustrated by Tommy Lee Edwards.

Plot

Issue 1

A boy named Toby Goodman has recently started reading Secret Wars comics. His parents are divorced and he is ostracized by his classmates and doesn’t have many friends. Toby is walking home with his dad when he thinks he sees the Red Skull in the window of a house. Toby is reluctant to tell anyone about his discovery, but then he sees the Vulture on the television one evening. Toby revisits the house where he saw the Red Skull and finds Doctor Doom and Mole Man talking about taking over our world. Dr. Doom hears Toby and orders his minions to chase after him. Toby runs away in the woods and trips over The Hulk, ending the first issue.

Issue 2

The Hulk then tells Toby that his mind is currently that of Bruce Banner’s, and that he was pulled into this world by an unknown force. Just then, the Juggernaut comes out of the woods, and attacks the Hulk, with the resulting devastation prompting Toby to run away. Meanwhile, Toby’s dad goes to an assisted living home to see Clyde Wyncham, a catatonic man whose house is the one the Marvel villains were seen in, and who was Toby’s father’s friend in grade school. Toby then finds his father and tells him about the Hulk, which his father responds to by saying he shouldn’t go near the Wyncham house again, and that he shouldn’t tell anyone about what happened, because “People won’t want to hear it …Believe me.” When Toby comes home, his mother and step-father tell him that his step-father is up for a job in England, and if he gets it, they will be moving there. Finally, the Stilt-Man is seen walking by Toby’s dad’s house, and the Sandman and Electro attack a couple at their home, one of whom was the nurse at Wyncham’s nursing home.

Issue 3

After that, Toby and his father attempt to escape in his father’s van which is attacked by The Lizard. Other characters like MODOK and Fin Fang Foom begin to appear throughout the city as the military begin to evacuate civilians. Rather than leave, Toby runs back to the old Wyncham house, where he finds a portal to the Marvel Universe. The Trapster discovers him and Toby leaps through the portal, landing in the middle of New York City and shouting “Call the Avengers, there’s an emergency.”

Issue 4
Issue 5

The Trapster quickly pursues Toby, but is struck by a car just before shooting the boy. Toby meanwhile makes his way to the Avengers Mansion only to be patronized and sent on his way by Edwin Jarvis, he attempts to enlist the Fantastic Four in saving his world, only to be told to wait his turn. Finally, he visits the office of the Daily Bugle where he lures Peter Parker to the roof and proceeds to tell Parker that he knows his identity along with details of his personal life. Almost immediately, Toby loses his footing and is saved from a fatal fall by Spider-Man who asks him to tell his story. Meanwhile Toby’s father attempts to rescue his ex-wife, who he narrowly saves from an encounter with Wendigo and as they escape in a van, we see Galactus looking over the city declaring “I hunger”.

Issue 6

In this comic the earth is under attack by Galactus and several villains, but the Marvel heroes are up to rescue. The villains confront the Goodman family and suddenly Toby’s dad Jerry knows what to do, he wants to “end” it.

It is solved that Clyde was the first mutant of the real world, so powerful he could control humans and even bring dead people back to life. His mom was so scared by her dead husband knocking on the door, that she took a candle holder and struck him dead. But Clyde didn’t die, he was mentally damaged and lived in an asylum from that time on. He was the one who summoned the Marvel characters. Jerry Goodman steals a comic collection because that was it what the nurses stole from Clyde and which made him want to teach the people a lesson, but Clyde doesn’t react fast enough – the Red Skull kills Toby’s father with a machine gun. Clyde is shocked and sends them back at the moment. Jerry’s wife shouts at him to get him back alive, but he had promised his mom to never do that anymore.

Because the asylum was shut down and everything covered by the government, but nobody knew what to do with Clyde, Captain America offered to take him with him into the Marvel Universe. Toby then pleaded him to take his Dad, too, because that was his real home.

Toby is shown 20 years later to be an author, then his Dad is shown in a hospital. There, he didn’t die but fell into coma from a gun shot until “Dr. Blake” fixed him and nurse Jane Foster is highly hearted to drink a coffee with him.

He goes to the window, because he remembers everything and thinks about how his son made everything perfect for him, so he has nothing else left to say than: “Excelsior”.

Cast of characters

“Real world”
  • Toby Goodman
  • Jerry Goodman
  • Clyde Wyncham
Heroes
  • Avengers
    • Captain America
    • Captain Marvel II
    • Goliath
    • Hawkeye
    • Iron Man
    • Thor
    • Wasp
  • Fantastic Four
    • Human Torch
    • Mister Fantastic
    • Thing
  • Hulk
  • Silver Surfer
  • Spider-Man
  • Spider-Woman II
  • X-Men
    • Colossus
    • Cyclops
    • Nightcrawler
    • Storm
    • Wolverine
Villains
  • Abomination
  • Absorbing Man
  • Batroc the Leaper
  • Blob
  • Bullseye
  • Doctor Doom
  • Doctor Octopus
  • Electro
  • Fin Fang Foom
  • Galactus
  • Hate-Monger
  • Juggernaut
  • Klaw
  • Leap-Frog
  • Lizard
  • Mandarin
  • Melter
  • MODOK
  • Mole Man and The Moloids
  • Molten Man
  • Morbius, the Living Vampire
  • Red Skull
  • Rhino (referenced only)
  • Sandman
  • Sauron
  • The Sentinels
  • Shocker
  • Stilt-Man
  • Thunderball (referenced only)
  • Toad
  • Trapster
  • Ultron
  • Vulture
  • Wendigo
Other Characters
  • Betty Brant
  • Jane Foster
  • J. Jonah Jameson
  • Edwin Jarvis

Collected editions

The series has been collected into a single volume:

  • Marvel 1985 (February 2009, Marvel Comics, ISBN 0-7851-2158-7, Panini Comics, softcover, 172 pages, ISBN 1846534062)

Greatest Hits (comics)

Wednesday, May 27th, 2009

Cover to Greatest Hits #1 (November 2008). Art by Glenn Fabry.

Greatest Hits is a six-issue comic book limited series, published in 2008 by DC Comics as a part of the Vertigo imprint. The series is written by David Tischman, with art by Glenn Fabry.

The series will focus on The Mates a super-powered foursome from The Sixties, in the first superhero series from Vertigo since Grant Morrison’s The Invisibles.

Publication history

The series will run for six issues with the first cover-dated November 2008.

Characters

The main character team are The Mates. While there are parallels with the Beatles and each character is a pastiche of a superhero, Tischma insists the concept is much broader than that: “The persona of the Mates is an iconic one for both superhero teams and rock bands. You are always going to have the really cute one. You are going to have the quiet one. You are going to have the spiritual one and you are going to have the goofy one. That’s the case from every group from Justice League to ‘N Sync”

  • Solicitor is the Batman of the team who has no actual superpowers but is an excellent martial artist.
  • Crusader is the team’s Superman-equivalent although, while strong and invulnerable, he lacks the power of flight. He is the result of a WWII super solider program his father took part in, which failed but the powers appeared in his only son.
  • Vizier, Dr. Fate who, as a druid, has mystical powers that are drawn from the Earth.
  • Golem takes the Hulk role in the Mates and is Vizier’s older brother. He leaves the team to be replaced by Zipper. and is the Pete Best figure of the group.
  • Zipper, the Flash-style speedster of the group and the only actual mutant.

Plot

The story is told through Come Together, a Behind the Music-like documentary looking back on the team directed by Nick Mansfield, the son of one of The Mates. It then relates the history of the fictional universe’s through the decades, each one bringing their own types of superhero.

Reception

Martijn Form reviewed the first issue for Comics Bulletin and was not impressed: “the story’s whole setup disappoints me.”. He also found the dialogue “mediocre” and the the plotting “forced.” However, Kris Bather at Broken Frontier felt that, while there was a lot going on, it still works well, with hints of Warren Ellis’s superhero work (in particular his series No Hero) and the art worked well with parallels to Steve Dillon’s work. Comic Book Resources’ Timothy Callahan was somewhere in between. He liked Fabry’s cleaner line work suggesting “he’s just about the perfect guy for this particular job” and while he didn’t struggle as much with the plot jumping about in time he felt the part in the present was not as engaging or interesting as The Mates during the Sixties, although even this fell into a predictable pattern: “Okay, it’s the Beatles as superheroes, but then what?”.

Troy Stith at Comics Bulletin is positive about all aspects of the second issue. Fabry’s art has “perfect feel for the story” and Tishman’s dialogue “continues to capture the era and feeling of the situation.” They conclude “I can only hope the art and storyline continue to carry on the way they have thus far.”

FX (comics)

Wednesday, May 27th, 2009

FX is a six-issue comic book limited series written by creator Wayne Osbourne and drawn by John Byrne. It’s published by IDW Publishing. The series was the result of a challenge Byrne has placed on anyone who was willing to pay him a disclosed price for commission work.

Publication history

FX was a fan-commissioned series, John Byrne made it known on his message board that he was open to full-comic commissions, at a cost of $20,000 an issue, and Osbourne took him up on it, even though this was his first comic book. The production was done using the Marvel Method where the story is plotted, the art is drawn and then the script finalised because, as Byrne says, “that eliminated about 90% of the mistakes newbie writers make.”

Collected editions

The series has been collected as a trade paperback:

  • FX (152 pages November 2008, ISBN 1600102743)

Dead Space (comics)

Sunday, May 24th, 2009

Dead Space #1 (Mar 2008). Pencils, inks and colors by Ben Templesmith.

Dead Space is a 2008 comic book prequel to the movie Dead Space: Downfall. The video game Dead Space continues where the movie left the viewer. It is published by Image Comics and is written by Antony Johnston (who also wrote the game’s dialogue), with art by Ben Templesmith. An animated version of the comic was available to download via Xbox Live, PSN and various game review sites such as Gametrailers.com in summer 2008.

Backstory

In the distant future, humanity has colonized worlds beyond Earth’s solar system. Two-hundred years prior, a man named Michael Altman discovered an artifact of unknown origin (known as “the marker”) which led him to begin a new religion – Unitology – that supposedly taught the truth about human existence. Altman was later killed, allegedly by the government, in an attempt to silence the truth – however, the veracity of this account has yet to be confirmed. In present time, a new marker has been discovered on another colony and strange things have been happening amongst the colonists. The comics start off with Neumann making a video log about what happens in the comic, but the comic drifts away from Neumann’s point of view occasionally and feature events that Neumann is not present at.

Introduction (Issue Zero)

Sergeant Abraham Neumann and Detective Vera Cortez, operatives from Planetside Security (P-SEC), are investigating a local disturbance at Apartment 23 Row D4 B Block, inhabited by a surveyor named Lisa and her husband Tom who works at the morgue. Neumann attempts to open the door and discovers the pad is inactive. He contacts Marla at P-SEC who unlocks the door from her end. Neumann and Cortez enter the room, which “stinks” according to Cortez, and find blood stains on the wall and floor. Neumann notes that this incident would be the 32nd assault in the past week, as opposed to three since the colony started. Cortez finds Lisa’s mangled body, which to her shock – moves. She calls Marla to request a trauma team. Without warning, Lisa’s writhing and growling corpse impales Cortez in the shoulder, while Neumann fires his weapon and calls for backup. After being thrown to the ground, Neumann finds a tazer which he then uses to shock Lisa. As operatives Jones and McCabe arrive, Lisa’s zombified body jumps through the wall. Neumann notes that it might be a long day.

Issue One

Chapter One begins with a very bloody Sergeant Abraham Neumann from P-SEC making a security log, with blood on the walls all around him. He says that if a planetside survivor finds the security log, they are doomed, and should not bother to escape. He warns that if anyone finds the log, they are to order the colony be nuked, so “humanity doesn’t suffer the same fate.”

Back at P-SEC five weeks prior, Marla is invited on a date by Neumann when she sees a video feed from Jen Barrows’ dig team showing an unknown, double helix-shaped structure covered with red symbols. Marla patches the feed to the P-SEC lounge where Sergeant Neumann, his partner Detective Vera Cortez and their Commander are watching in awe and confusion. Cortez contacts Barrows and asks if the structure is what she thinks it is. Barrows simply replies that it depends on “how fucked up [her] thoughts are”.

Some time later, Neumann and Cortez go out for lunch at Lounge Area Three. A group of miners are talking about the find. One of the miners is upset that excavation prep was shut down because of what she believes to be a simple piece of rock while another, a Unitologist believes it be a “Marker” and the next step in human evolution; a new life beyond death. A scuffle breaks out between the two miners when the latter’s faith is insulted. Neumann and Cortez intervene, and it is revealed that Neumann isn’t fond of Unitology, while Cortez is a Unitologist herself. The two miners avoid time in the brig when Neumann is unable to contact Marla.

Meanwhile a miner suffering from insomnia is at the office of Dr. Tom Sciarello, asking for help. Sciarello believes the issue is depression caused by the miners having lost their chance at glory because of the Ishimura, but the miner insists that is not the issue. Unconvinced, the doctor prescribes some sedatives to help the miner sleep. After the miner leaves, the doctor’s nurse Katie notes this to be the 20th case of insomnia in three days, and the doctor agrees that something strange is going on.

Later, at Union Square, VTM Engineer 1st Class and Unitologist Deacon Abbot is preaching to a small crowd of fellow believers, mentioning that it has been 200 years since the discovery of the “First Marker” by Michael Altman, and that the discovery of this unknown structure confirms the truth of Unitology. Cortez and Neumann are also present for the gathering – much to the dismay of Cortez, Neumann speaks up against discovery of the Marker, stating the the first one was black while the new one is red. Abbott and Neumann discuss the validity of Unitology, and Cortez sides with her fellow believers.

At the Marker, now known as Dig Site GL-426, a small security team led by Natasha Deshinov is complaining about their assignment to look after the Marker. Natasha, although not a Unitologist, does think the Structure is an awesome find. She notes that Colony Manager Hanford Carthusia wants it looked after.

Meanwhile, an assault takes place at Surgery 1 West Sector 9 Level 5. Neumann and Cortez respond to the call. Nurse Katie hiding behind a desk points out the insomniac miner from before is holding Dr. Tom Sciarello at gunpoint with a laser cutter, raving about what he sees at night while he can’t sleep. Neumann attempts to appease the miner into putting the cutter down, but instead he fires it wildly around. Cortez shoots him in the shoulder and tackles him to the ground while Neumann tends to the doctor. As he regains his senses, he notices with horror that Katie has been cut in half across the torso.

Some time before, Carthusia is in his office talking to Captain Matthius of the Ishimura via video call, who has just received unspecified orders from an authority higher than the government. Carthusia, a third-generation Unitologist, realizes this refers to the church of Unitology. Matthius assigns Carthusia the task of protecting the Marker at all costs until the Ishimura arrives. Carthusia is pleased to hear the structure is confirmed as a marker.

Lastly, Deacon Abbot and a few fellow believers take a mole to see the Marker for themselves. Against his comrades’ wishes, Abbot defiantly touches the Marker, and has a vision of his deceased mother, who implores him not to let “them” take “it.” When he comes to his senses, he believes he had caught a glimpse of “other side.

Issue Two

Dr. Tom Sciarello is at a press conference at Union Square mourning the death of Katie, his nurse and assistant of five years. He mentions that her call to P-SEC saved his life and that he would willingly trade it back for hers. As he says this, Katie appears as an apparition and tells Tom that he has more important things to do, that he’s “gotta stop them.” In shock, Tom breaks down and is escorted off the podium.

Some time later that morning, Sergeant Abraham Neumann of P-SEC visits his partner Detective Vera Cortez at her home, Apartment 35, Row 7-A. She has developed insomnia and been late to shifts for the past 3 days. She’s been taking sedatives, and, just like other miners the pair have arrested, that doesn’t always work. When Neumann makes a joke about Cortez’s faith, she throws him out of her apartment.

Meanwhile, Colony Manager Hanford Carthusia reprimands Deacon Abbot about his unauthorized visit to the Marker from his office via video call, claiming it’s a “major archaeological find” and that its status as a Marker is “still to be determined”. He adds that if Abbot goes near the Marker again, he will be deported back to Earth. Abbot is outraged how a fellow Unitologist is preventing them from practicing their faiths, yet Carthusia merely replies that he doesn’t want them to “stop believing”, just for them to stay away from the marker. Just as Carthusia ends the call, Dr. Sciarello arrives to see him. Dr. Sciarello urges Carthusia to make the insomnia problem their “top priority” and points out that the problem started ever since the Marker was found. He requests that he be allowed to examine it, but Carthusia refuses and asks the Doctor to leave, but not before asking him where Katie’s body is. Schairello claims it’s in the morgue, but when he asks Carthusia why he asked, the latter sends him away.

At Dig Site GL-426, Natasha Deshinov once again shows her astonishment at the find to her partner Jerry. Deacon Abbot arrives with a group of people demanding to get closer to the Marker. Natasha politely rebuffs them, but then Abbot tells her about the “vision” he had, claiming it means the Marker is “the real deal”. He then politely requests to be let in, which Natasha accepts, but Jerry still refuses, citing the fact that Abbot was singled out by Carthusia. Abbot finally backs down, claiming the group will stay behind the security cordon to pray.

Meanwhile Dr. Sciarello and Sergeant Neumann are en route to the dig site. Sciarello thanks the Sergeant for helping him, and the latter claims it’s because he also has suspicions about “the rock”. Sciarello is glad to “hear someone NOT call it the Marker” and the Sergeant once again voices his disdain about Unitology. When Sciarello asks about Cortez, Neumann claims she has the same insomnia as the other miners and had a falling out. However when asked is it was “because of her faith”, Neumann replies “No. Because she’s an idiot.”

Sciarello and Neumann arrive at the dig site. Neumann, seeing the Marker for the first time, is astonished. Natasha doesn’t allow the two to get any closer but then Neumann spots Cortez amongst Abbot’s group, despite thinking she was sick in her apartment. Cortez replies that Abbot told her to go to the dig site instead and that she feels better already. Once again, Cortez and Neumann get into an argument about her beliefs, with Neumann claiming he “lost [his] wife to [their] fucked up cult.” Neumann then attempts to bring Cortez back to the colony for a psychiatric evaluation before Abbot stops him and Natasha’s security group orders Neumann to leave due to him “disturbing the prayer group”. Neumann asks Sciarello what just happened, but the Doctor merely states he doesn’t want to be near the Marker for a second longer.

On the return trip, Sciarello finds his scanner didn’t detect anything unusual, despite scanning for every possible kind of reading: “As far as science is concerned, it’s just a rock.” Neumann states he worked with Cortez in three colonies and that “just wasn’t her.” He claims he’s certain that the Marker is the cause of all this and Schiarello states “this can’t go on.”

Back at P-SEC, Marla shows Neumann an unauthorized vid-log of the Marker. She comments on the glowing symbols, noticing some are repeated, “like some sort of code or language” and have similarities to advanced mathematics. Neumann laughs off these theories pointing out the Unitologists have tried to decipher the first Marker for centuries to no avail. Marla says maybe “a fresh perspective is all it needs.”

At the same time, Carthusia is in his office talking to a security guard (and fellow Unitologist), wishing to know who made that vid-log. He orders the guard and his team to relieve Natasha’s team from guarding the Marker and arrest them if they refuse.

The guard and his team then arrive at the dig site, telling Natasha that they are all relieved of duty and placed under arrest due to Carthusia’s suspicion that the vid-log was made by one of them. Natasha rebuffs all these accusations then suddenly draws a line cutter and kills the guard. When Jerry tries to calm Natasha down, she says she “won’t let them hurt it” and even if they kill her “[He'd] see her again.” This ends up distracting Natasha long enough for one of the other guards to knock her unconscious.

Later on, Neumann and his Commander are urging Carthusia to have the colony evacuated. Carthusia replies this is unacceptable, due to the mining operation having already cost several billions of dollars only to be abandoned 3 weeks before planet crack due to the death of a few miners. Carthusia adds that in 4 days, the Marker will be lifted into the colony then transferred onto the Ishimura when it arrives. Neumann is outraged at the thought of the Marker being brought into the colony, only for Carthusia to end the call. When Neumann asks the Commander what to do, he merely replies “Brace ourselves.”

Issue Three

Sergeant Abraham Neumann comments to Dr. Tom Sciarello how “half the colony is walking around like it’s the end of the world.” Sciarello recalls his vision of Katie’s ghost: he claims that despite being a life long atheist and skeptic and convinced the vision was an hallucination, if he were a spiritual man, he’d be praying right now. Neumann is befuddled how a group of blue-collar miners can get “so worked up over a rock”, but Sciarello points out it’s the same thing as doing so about a chalice or a scroll. He adds Hanford Carthusia finally allowed him access to Natasha Deshinov and plans to question her.

Meanwhile, Deacon Abbott addresses an enormous crowd of Unitologists in a vehicle maintenance bay. He claims that “everyone has a theory” about the Marker’s purpose and origins but that Unitology has the truth: that the Marker is “talking” to them. He cites the growing depression felt amongst the miners since the Marker as proof of this: the Marker is “preparing” them, making them have thoughts of death and the “realization” that material life is unimportant.

Later on, Dr. Sciarello arrives at Natasha’s holding cell. In a panic, she tells the doctor that every night, even when she can’t sleep, she dreams about killing people. She adds that they have to leave the planet before attempting to strangle Sciarello. The holding cell’s guard then enters and subdues Natasha, who begs him to kill her while Sciarello looks in disbelief.

At P-SEC, Marla tells Neumann to go to Union Square, where Abbott will be giving a speech. Abbott is jubilant at the fact that the Marker is about to be moved into the colony and tells the crowd about this “glorious day” and how they will be waiting for the chance to “ascend and become one with God”. He instructs the crowd to “await the voice of God”. Neumann spots Detective Vera Cortez in the crowd and once again tries to convince her to go home, citing Abbott’s speech as proof that he is crazy but Cortez doesn’t listen. Marla informs Neumann that the Marker is being placed inside the colony as they speak. Suddenly, everyone in the crowd of Unitologists draws out weapons and a deafening high pitched noise is heard, causing pain to everyone in the area. Abbott orders the crowd to “listen to the voice of God and prepare” themselves, at which point everyone in the crowd points their guns at their heads. Neumann tries to stop Cortez from doing so but she calmly replies “Don’t worry Braham. See you soon.” The crowd, along with Abbott and Cortez then commits mass suicide. Carthusia watches this gruesome sight from his office and smiles.

Later on, P-SEC officers Jones and McCabe go to check on the Marker. Foreman Barrel, the foreman responsible for the Marker’s transport, informs them everyone involved in transporting has felt sick, with one person even throwing up and collapsing. Barrel is unaware of what happened in Union Square and the officers inform him.

Meanwhile, Captain Matthius is once again talking to Carthusia via video call. He demands that the bodies of the Union Square crowd be frozen so they can be “in top condition” when the Ishimura arrives. Carthusia asks if it makes any difference but Mathhias replies “Better safe than sorry. All incumbents of the Church are treated the same way.” Carthusia ensures the captain “will get [his] cemetery” and the Captain states that “their” future is depending on it and urges Carthusia to not let “them” down.

Elsewhere in a “megavent”, a technician (later named as Supervisor Cameron) is leading Neumann far along the vent to show him something he found in the vent; a strange foul-smelling blob. Neumann attempts to collect a sample when suddenly, to his surprise, the blob moves. Neumann then starts burning the blob despite the technician’s warning that the vent feeds into the entire colony. Neumann responds “Exactly.” Neumann leaves while Cameron resumes the job.

Back in P-SEC, Jones and McCabe are looking at a large list of recent assaults and murders commenting they have never seen anything like this in a long time. Neumann arrives and Jones and McCabe inform him about the Marker’s status. Neumann looks at the list and notices that apart from the mass suicide, there haven’t been any violent crimes that day. Neumann asks about Marla and they tell him she went home sick from a headache.

Meanwhile, Dr. Sciarello arrives at the apartment of Mrs. Fencher, who called him due to being concerned about her husband. She claims her husband was one of the members of the dig team that uncovered the Marker, and hasn’t been himself ever since. Sciarello enters Mr Fencher’s room and finds the walls completely covered in scribbles like the Marker’s symbols, and phrases like “Altman Be Praised” and “THE MARKER WILL SET US FREE”. Sciarello finds Mr. Fencher in the corner babbling maniacally about “the key” and “Death [being] the answer”. When Sciarello approaches to give him a sedative, Mr. Fencher starts strangling him and screaming “Kill! KILL! DEATH!”, only to be saved by Mrs. Fencher who injects him with the sedative. Sciarello then compares this to the incident with Natasha and the suicides in Union Square. Mrs. Fencher asks what’s going on and if her husband will be all right, only for Sciarello to reply that apparently right now no one can figure it out.

At Carthusia’s office, Neumann once again confronts the Colony Manager, demanding they abort the operation. Carthusia once again refuses with the same argument as before. Neumann then shows Carthusia a list of all the deaths since the colony started: in the past two and a half years, only 3 deaths had occurred (all working accidents). After the Marker was found, 65 deaths. Carthusia dismissively states that 52 of those were suicides only for Neumann to once again plead for Carthusia to stop this before it’s too late. Carthusia replies it’s already too late. Even if he wanted to abort the operation he no longer has the authority to do so: Captain Matthius has taken control of the operation.

Issue Four

Issue Four starts with Neumann and Dr. Sciarello walking along a hallway, discussing how things are after the marker has been taken up to the ship. While Neumann states that crimes have gone down, Sciarello replies that “Almost 20% percent of the staff have psych problems.” When they reach their destination Neumann wonders “If she’s not cured why did [Sciarello] take her out of the secure chambers?” Sciarello replies that “She’s not dangerous anymore, but far from cured.” We quickly discover that Natalia Deshinov is inside the room. They enter the room, with Natalia asking “who’s the cop?” Neumann notes that “[Natalia] seems kinda cheery for a nut-case.” Sciarello answers that “it comes and goes.”

After they leave, Neumann asks about the writing on the walls, which Sciarello points out he has seen with numerous others who have come into contact with the Marker. Neumann hastily leaves, saying he has a friend who would want to know about this. On his way he receives a call from Supervisor Cameron who tells him he has found more of the strange alien growths in the megavents again, only this time there’s a lot more of it (covering an entire wall). Cameron’s assistant Lambert arrives late due to another case of insomnia, and questions if the stuff grew there overnight, to which Cameron replies “Yeah, and you can make up for bein’ late by gettin’ down in those vents and burnin’ it off.”

Carthusia is speaking with the Captain about the status of the Marker and bodies, stating that the Marker is on its way and the murder victims will be on the second shuttle, the suicides will be on a third that will leave soon. Carthusia is excited about the events about to take place only to learn that he will not be joining the Ishimura as Matthius points out that the colony is out of control and does not want the same madness to affect his crew. He says he will issue a no-fly order between ship and planetside once the bodies are on board. An outraged Carthusia refuses to bring the bodies up himself, saying if Matthias wants them he’ll have to break his own order and get them himself.

Neumann brings Marla to see Natalia. Natalia rambles on saying “there’s no turning back, you don’t understand,” and “death is the key.” Marla is stunned at the sight of all the writing on the walls.

Neumann once again tries to warn Carthusia about the situation, showing him the video from the hub of the megavents. He points out that only a small piece of it existed a week earlier, and now the entire hub is covered with it. He fruitlessly attempts to convince Carthusia that there is a hostile alien life form on the planet that they somehow missed in the initial sweep and it’s infecting the colony. He once again dismisses him completely and planet-crack will proceed according to schedule in the morning.

Neumann comes to see Marla. She is writing something down, convinced she knows what the Marker is, that it has something to do with DNA but is still working on the specifics. Much to Neumann’s chagrin, she is still obsessed about it and refuses to leave until she’s finished. Planet-crack is about to start, with everyone getting ready. The order is then given and as it starts, a flash occurs and the colony undergoes a blackout, resulting in the colonists starting to panic. Neumann loses contact with Marla and cannot reach control. Sciarello notes that the backup generators should have turned on by now. He then spots Katie’s ghost, and she tells him “There’s no time, Tom. I tried to warn you. Now it’s too late.” As Neumann desperately tries to get through the crowds, Natalia exits her room and Cameron notes the problem with the comm, calling out to Lambert, but receiving no response. He goes to investigate and warns hims that he better not have fallen asleep but only finds his radio in the strange alien flesh. As he calls out to him again, a horrific creature (referred to in Dead Space as a “necromorph”) jumps out of a nearby vent and attacks him (most likely killing him).

Neumann arrives at Marla’s apartment and she asks about what’s going on. He warns her to get her gun as he has a bad feeling about what’s going on. She says that she had just realized something about the Marker when the power went out but Neumann interrupts her and says that they need to get to HQ and see what happened.

Carthusia has reached the morgue to visit the suicide bodies, apologizing that they couldn’t join the others and that he’s not sure if there will be another chance. The lights finally come on but the comm is still down.

Neumann and Marla reach the HQ. She questions the whereabouts of everybody and Neumann hopes that they’re heading for the shuttle bay if they have any sense. They enter the HQ to find much to their horror that everyone is dead, including Jones, McCabe and the Commander. He spots some of the alien flesh again, pointing out it got there pretty fast from the vents.

Dr. Sciarello receives a distress call asking for help, telling him there’s mass panic and people are dying. Sciarello is interrupted by what sounds like a scream from the hall and goes to investigate, confused at first that there’s nobody there but then finds bodies that have been torn to shreds.

Neumann is stunned by the condition of the bodies and Marla warns him not to touch them. He agrees saying that they should call the ME but she says that they need to leave. She once again points out that she knows what the carvings on the Marker mean, it is in fact a set of instructions for altering DNA. As this is happening, back at the Morgue, Carthusia promises the suicide victims that their time will come and that he’ll see to it himself. Neumann states that “DNA doesn’t walk around and kill people”, but she points out that it does if it’s recombinant (confusing Neumann), explaining that they mutate genes at a cellular level, like a cancer or virus. Carthusia tells the bodies that they will all ascend soon. Marla continues her explanation of the Marker that this particular recombinant DNA only spreads through specific target vectors. This confuses Neumann once more and she yells “Necrotic flesh ‘Braham, it infects dead bodies!” At the morgue, Carthusia says “Altman be praised” as a necromorph approaches him from behind.

Issue Five

The story picks up from where Issue Four left off. Neumann is still confused about the situation with the Marker and what it does. “All right, fine, so it mutates dead bodies, but what killed them in the first place? This… stuff?” Marla replies that she’s not sure. She attempts to call the Ishimura but with no luck as the comm is still down. They both watch in disgust as one of the bodies starts to mutate and its ribcage appears to rip itself open. Marla receives a distress call which she at first tries to put on hold but the caller yells “… are dying down here! We’re being attacked! They’re coming …!” Marla is at first confused by who their attackers are. When Neumann sees the creature start to move he tackles Marla to the floor in fear of her safety, but she points out that it wasn’t after her, it was going for another corpse to reproduce again. Neumann starts shooting the creature, swearing to kill Carthusia if he sees him again.

Back at the morgue, Carthusia says “I’m ready. Take me.” And almost as if on command the Necromorph impales him through the chest. It leaves the morgue for the hallway. At Avenue B7 North Sector 3 we meet the caller of the distress signal. Further, he exclaims “People are dying down here! We’re being attacked! They’re coming right out of the walls!” but loses the signal and is cut off from further communication as a Necromorph attacks him.

Neumann at first thinks he’s succeeded at killing the creature, only to see that the newly infected corpse has now mutated into a Necromorph. He shoots it as well but the bullets have no effect on it. Marla gets an idea to use an overturned table to trap it against the wall. But they realize that the first one is still alive and is infecting another corpse and the current one is not as trapped as they thought. Neumann grabs an axe and cuts off the Necromorph’s head, believing it to be dead but they realize the first one will just keep making new ones so they decide to leave. He tries to call Dr. Sciarello but can’t get a hold of him. He says they need to head for Union Square and get everyone out and head for the shuttle bay. Marla points out that there’s a no-fly order in place and Matthias will have a fit. Neumann simply states “Then I’ve got two balls for his chin, because we’re not staying here.”

Sciarello and a few others are seen running for the Med-Labs trying to figure out the situation themselves. One doctor explains they need to be at the Med-Labs as that’s where people will expect them to be if they need help. Sciarello reluctantly agrees. They enter the morgue and Sciarello sees that the suicide victims are all gone, pointing out to the others that Carthusia kept them here, against Sciarello’s wishes. Sciarello starts to wash up when he feels a drip on his head, at first believing it to be a leak, only to his horror to discover a Necromorph hanging from the ceiling, which proceeds to impale him through the forehead.

At Union Square the colonist are in mass panic and are waiting for the trams, but the one that arrives is already full. The conductor attempts to convince them that it won’t support the weight if any more get on, but the colonists are worried that they’ll be dead before the next one comes. Natalia is seen heading in the opposite direction, which one of the colonists points out that it’s her funeral, to which she responds “Yes, I suppose it is.” Marla and Neumann arrive and he attempts to “organize” the crowd but Marla stops him. She thinks they should head for the shuttle bay on foot and help out with those on the way. The tram is about to leave as the conductor is finally able to keep them off, but he notices someone climbing on top. He attempts to warn them to get off, only to realize it’s not a human. The crowd becomes more panicked than before. Neumann calls out telling the the crowd to follow him as the Necromorphs start to attack.

At East Sector 2, Level 1, Natalia is slowly walking along the halls infested with the alien flesh and dead bodies. Among which are Necromorphs hidden in vents and behind doors, ready to attack. Natalia’s fate is not yet revealed.

At South Sector 4, Level 6, Neumann and Marla are leading the surviving colonists from Union Square. One of them asks “What the fuck are those things?” Neumann replies “You wouldn’t believe me if I told you.” At first the colonist replies angrily but Neumann tells him that they’re hostile and that bullets are ineffective against them. They come up to a closed door and Neumann can’t get it open. Marla takes a look at it while the other colonists ask to find another way but Neumann shrugs the idea off as the only other path is a two-hour walk. The two hours apparently looks good to them when the door opens. Beyond the door is a room littered with bodies and the smaller Necromorphs move around to infect them. Neumann states that they can move through safe if they go quietly and quickly, as the creatures are too busy with the already dead bodies to bother them. The colonists are scared to do so as they witness the creatures “eating” the corpses. One of the colonists heads in to save someone he recognizes, kicking the creature off of the body, only to realize that the body is already infected. The body has mutated, and a nurse questions what it is. Marla simply responds “It’s a sign. A sign that we just ran out of time. Run!”

Issue Six

The final comic begins with the colonist who was investigating an infected body getting impaled by the now-infected person, who has transformed into a necromorph. Marla and Neumann begin to lead the group away through the Necromorphs, but many of the colonists are slaughtered in the escape. As Neumann gets through the door leading out, he draws his gun, and Marla reminds him that shooting them has no effect. He replies by saying “Who said anything about shooting them?!” He then aims at a rack of oxygen tanks and shoots them as the door closes, creating a large explosion. Neumann and Marla arrive at a door to the shuttle bay with the survivors and one of them complains about how everything is the Unitologist’s fault. As Marla opens the door, a huge crowd is seen trying desperately to get into the few remaining shuttles. The scene cuts to Natalia Deshinov still walking the halls and writing symbols from the Marker on the walls in blood.

Back at the shuttle bay, Marla says that only five shuttles are left, and that it is probably a 30 minute round trip for them to return for more passengers. Another shuttle takes off with more passengers, while onboard, the pilot and a passenger begin to argue about the excess payload of passengers. Neumann notices that the shuttle begins to rock back and forth from too many people onboard and the pilot and passenger get into a fight, resulting in the pilot being knocked out and the shuttle loses control. The shuttle soon after promptly falls and crashes into the launching bay, destroying it and most of the other shuttles. Neumann and the colonists express their frustration while Marla suggests to Neumann that she can maybe get a better communication signal to the Ishimura from the main communication needle. Neumann tries to dissuade her, saying it is too long of a walk. She refuses however, and they leave the launch bay to go try to get a signal. The scene then switches again to Natalia driving a rover to the edge of a cliff (possibly the site of the planet-crack) and marveling at the view before saying “I’m ready. Make me whole.” She then jumps off the cliff, killing herself.

Meanwhile, Marla and Neumann make their way into the comm. needle, with Marla telling him that there are no permanent staff at the needle. They find a door inside to be open, which is strange, since no one works at the needle. Neumann then states that something might have gotten inside before they did. More of the growth from earlier in the story happens to be prevalent in the room, and Neumann urges Marla to find a terminal. She then becomes stressed, saying that the orange-like growth might have killed the power and she would have to re-route power. Neumann calms her saying “You’re a genius, remember?” They are interrupted by a noise from the power room and they soon find out that inside of it the growth has greatly increased, with more Necromorphs inside. Neumann quickly loses concentration when he sees his deceased partner Vera Cortez’s body sticking out of the growth. The Necromorphs in the room begin to approach, and Marla snaps him out of it. Neumann dashes back through the door, with Marla right behind him, who is struck down by a Necromorph. She gets up and attempts to run, but is impaled through the chest from behind. A dying Marla hits the close button to the door, saving Neumann but leaving her to be torn apart by the necromorphs.

As Neumann succumbs to his loss, the scene cuts to his security vid-log from Issue One. He says that Marla died 12 hours before he made the vid-log, and he has not seen another sign of life for the last six hours. He then states (maniacally grinning) that “They say there are no Atheists in foxholes? Well after this, it’s more like the other way around.” He then leaves the vid-log recording and walks away, saying to whoever may find it “Don’t come looking for me. You may not like what you find,” ending the comic series.

Trivia

Neumann’s closing line in the vid-log bears a striking resemblance to Doctor Zaius’s final words to Taylor in the 1968 Sci-fi thriller classic Planet of the Apes: “Don’t look too hard for it, Taylor. You may not like what you find.” Zaius is referring to the derelict Statue of Liberty that Taylor eventually encounters and the fate for humanity that it represents. Similarly, Neumann is warning any one who encounters the vid-log of the fate that awaits him and all humanity if the Necromorphs are not stopped. Whether this was an intentional reference on the part of the comics’s creators in unknown. Neumann’s Video Log bears a striking resemblance in content to an audio log in the colony in chapter 12 of Dead Space, describing everything happening prior to the character’s arrival on the colony with Nicole.

Characters

  • P-SEC – Planetside Security, the local colony law enforcement.

Major Characters

  • Sergeant Abraham Neumann – A devoted P-SEC operative and protagonist of the comic book’s events; he is usually called “Braham” by his co-workers. He staunchly disagrees, even resents Unitology, making it somewhat ironic that his friend and partner is a Unitologist herself. He mentions having lost his wife to Unitology’s beliefs. After losing everyone close to him and soon losing contact with everyone else, he appears to be on the verge of insanity by the end of the series. The last we see of him he is walking away from the video log he was previously recording, presumably to his death. In the game, Isaac Clarke finds an audio excerpt of a message Neuman makes after the shuttles crash in issue five.
  • Dr. Tom Sciarello – The local colony doctor, a sound atheist and very confused by events of the story, including experiencing visions of dead friends. In the fifth issue, Sciarello is impaled through the forehead by a Necromorph hanging from the ceiling of the Morgue. An audio log found on the Ishimura has one of the medical staff members compare his situation of the insanity caused in the crew members to the one Sciarello faces on the colony.
  • Hanford Carthusia – The manager of the colony, a third-generation Unitologist and constant thorn in the side of Neumann’s investigation. In the end of the fourth issue, he is approached from behind by a Necromorph, continued in the fifth issue where Carthusia allows himself to be impaled through the chest by it.
  • Necromorphs – The main antagonists in the Dead Space series, they do not appear until Issue Zero (but not officially until the end of Issue Four). Their exact origin is unknown or at least unrevealed. They exist in multiple forms but only two types are seen in the animated comics. According to Marla, the Marker has a series of carvings that are actually a code for recombinant DNA, and it mutates genes at a cellular level once the host is dead. The suicides being prime targets as they were exposed the longest, they mutated and started walking shortly after the planet-crack. The Necromorphs attack humans (and possibly other sentient beings) and kill them, leaving them to be infected by another type of Necromorph that crawls around. After mutation, the body appears to rip itself open and develop extra limbs that are used to impale and tear apart their victims. From what is seen in the Fifth Issue, Necromorphs are not greatly affected from bullets, which would explain the need for a weapon to dismember them, which Neumann accomplishes with an axe (however, it is possible he may have only stunned the creature as he cut off its head, and according to the game designers, decapitation is often not enough to kill them and it would probably just make their attacks more frenzied, which in Neumann’s case would have been hindered as they had trapped the creature behind an overturned table). Alien flesh that has been spotted in several locations of the colony, particularly the megavents, seems to have some sort of connection with the Necromorphs, which in the game turn out to be part of the Hive Mind.

Minor Characters

  • Detective Vera Cortez – Neumann’s partner and practitioner of Unitology, a fictional religion within the story. She develops insomnia, eventually becoming increasingly unstable, and takes part in a mass suicide with other Unitologists. To Neumann’s horror, he sees her one last time at the end of the sixth issue, as part of the Necromorph flesh in the com needle.
  • Deacon Abbot – A First-Class C.E.C. engineer and high-level Unitologist. He is the first to experience strange visions, and leads the mass suicide.
  • Jen Barrows – The leader of the mining team that discovered the Marker.
  • Natalia Deshyanov – The leader of the team dispatched to protect the Marker. She develops a fanatical devotion for protecting the Marker, even at the cost of her own life. She is later placed into protective custody. At the end of the sixth issue she commits suicide by jumping off a cliff, saying “I’m ready. Make me whole.”
  • Captain Matthius – The Captain of the Ishimura. He has frequent communications with Carthusia, requesting that corpses be delivered to the Ishimura upon its arrival. His fate at the end of the comics is unknown, although most likely alive since the Necromorph infection had not yet spread to the Ishimura. He is last seen in issue four, talking to Carthusia via video communication. His death is depicted twice in the Dead Space series. Once by Dr. Kyne, who considers it an accidental killing in an attempt to sedate Matthius as he exhibited symptoms of delirium as seen in a video log and Dead Space: Downfall, where it confirms that the death was an accidental death. Captain Matthius appears in the Dead Space game as a Necromorph who is killed by Isaac, seeking Matthius’ RIG.
  • Supervisor Cameron – A technician working in the colony’s “megavents”. He is the one who discovered the strange alien growths in the ventilation system and warned Neumann about it. He is later attacked and likely killed by a Necromorph.
  • Marla – The P-SEC go-to girl. It is implied that she and Neumann are in a relationship. She has an interest in Unitology, more specifically the Marker. She devises that the markings on it are a code for DNA and that it infects dead bodies, mutating them. In the sixth issue after the shuttles are destroyed she comes up with a plan to radio the up to the Ishimura and call for help, bypassing the problem with the comm by heading straight for the comm needle, but upon reaching the needle she, realizes that the alien flesh is probably the cause of all the problems with it and that her job would be ten times harder. Upon investigating an open door, she is attacked and killed by Necromorphs.
  • Katie – Tom’s assistant and nurse. She is killed by a stray cutting beam, and later seen in a vision of Tom’s. She warns Tom and Neumann of the imminent doom they are to encounter.
  • Jerry – A member of Natalia’s team. His fate is unknown, though it is most likely he was killed along with the rest of the colony.
  • Jones and McCabe – Fellow P-SEC operatives. They are both killed by the end of the fourth issue.

Captain Marvel (Marvel Comics)

Saturday, May 23rd, 2009

Captain Marvel is the name of several fictional superheroes appearing in comic books published by Marvel Comics. Most of these versions exist in Marvel’s main shared universe, known as the Marvel Universe.

Fictional character history

Mar-Vell

Main article: Mar-Vell

The first of these is an alien military officer, Captain Mar-Vell of the Kree Imperial Militia, who is sent to observe the planet Earth. Mar-Vell eventually wearies of his superiors’ malign intent and allies himself with Earth as the Kree Empire brands him a traitor. From then on, Mar-Vell fights to protect Earth from all threats. Captain Mar-Vell was created by Stan Lee and Gene Colan in Marvel Super-Heroes #12 (Dec. 1967).

He would later be revamped by Roy Thomas and Gil Kane. Having been exiled to the Negative Zone by the Supreme Intelligence, the only way Mar-Vell can temporarily escape is to exchange atoms with Rick Jones by means of special wristbands called Nega-Bands. He is also given superpowers and his Kree military uniform is replaced with a form fitting costume.

With the title’s sales still flagging, Marvel allowed Jim Starlin to conceptually revamp the character, although his appearance was little changed. Mar-Vell is freed from the Negative Zone and becomes a cosmic champion, the “Protector of the Universe” appointed by the cosmic entity Eon. Together, Mar-Vell and Rick continue to battle against evil, most notably battling the Death-worshipping Thanos. Mar-Vell became a close ally of the Titans, and one of their number, Elysius, became his lover.

However, his career was cut short when he developed inoperable cancer, the result of an earlier exposure to toxic nerve gas during a battle with Nitro. He died from this cancer on Titan in the presence of the Marvel Universe’s superhero community, as chronicled in Marvel’s first large-format graphic novel, The Death of Captain Marvel.

Hulkling, Young Avenger and son of Mar-Vell

Main article: Hulkling

In a flashback shown in the Young Avengers series, Captain Mar-Vell was captured together with Quicksilver and the Scarlet Witch by the Super-Skrull. However, the Skrull emperor’s daughter, princess Anelle fell in love with him and together they conspired to overthrow the emperor and bring an end to the Kree-Skrull war.

They freed the Super-Skrull, whom the emperor had imprisoned for supposedly planning a coup. The Super-Skrull posed as Mar-Vell to allow him to escape. Princess Anelle was later killed when Galactus devoured her homeworld, but not before giving birth to the half-Kree/half-Skrull boy who would later be known as Teddy Altman, a.k.a. Hulkling.

Monica Rambeau

Art by Doc Bright.

Main article: Monica Rambeau

The second Captain Marvel is Monica Rambeau, a Coast Guard lieutenant from New Orleans who possesses the power to transform herself into any form of energy. Her powers were briefly altered so that she can not transform to energy, but instead can generate a personal force field. Sometime later, the Stranger returned her energy transformation abilities. She is a member of the Avengers, at one point serves as their leader. She uses the name Photon for quite some time, until Genis-Vell adopts the same name. Genis-Vell and Monica discuss this and Monica decides on the name Pulsar.

Rambeau later joins H.A.T.E. (the Highest Anti-Terrorism Effort) in the new series titled NEXTWAVE. In this series created by Warren Ellis and Stuart Immonen, H.A.T.E. (a subsidiary of the Beyond Corporation©) forms a team to fight the Bizarre Weapons of Mass Destruction. Members include Monica Rambeau, a man known only as “The Captain”, Boom Boom, Aaron Stack, and Elsa Bloodstone. Brian Bendis has claimed that NEXTWAVE is not part of the main Marvel continuity due to its comedic nature. However, members of NEXTWAVE, including Monica Rambeau and Machine Man, have appeared in other comics wearing their NEXTWAVE costumes and appear to be holding true to the personality revamps given to them by Warren Ellis.

Genis-Vell

Main article: Genis-Vell

The third Captain Marvel is Genis-Vell, the genetically-engineered son of Mar-Vell and his lover Elysius, created from the late Mar-Vell’s cell samples and artificially aged to physical, if not emotional, maturity. Genis, like his father, wears the Nega-Bands, possesses Cosmic Awareness and is, for a time, bonded with Rick Jones. Although the pair do not get along at first, they eventually become good friends. However, Genis goes insane and threatens to destroy the universe.

After dying and resurrecting himself – with the secret aid of Baron Helmut Zemo – Genis-Vell joins the Thunderbolts under the name Photon. However, in accelerating his resurrection, Zemo links Genis to the ends of time, causing a degenerative effect on the universe. To prevent the inevitable destruction of all existence, Zemo scatters pieces of Genis-Vell’s body through time and the Darkforce Dimension.

Phyla-Vell

Main article: Phyla-Vell

The fourth Captain Marvel is Phyla-Vell, Genis-Vell’s younger sister. Her name is a taxonomical pun on the part of Peter David, who created the character. Phyla is created when Genis, an only child, recreates the universe and, in doing so, creates various anomalies which result in his mother being restored to life and his sister coming into existence. She is last seen romancing Moondragon.

Phyla-Vell appears in the Annihilation event, fighting alongside Nova’s United Front in an effort to stop the destructive armies of Annihilus. She becomes the new Quasar after the original one is killed by Annihilus.

Phyla has superhuman strength. She can fire energy blasts, fly, and act like an “energy sponge”, absorbing any energy attacks directed at her and returning them as energy blasts. Phyla also has cosmic awareness and is a proficient fighter.

Khn’nr

Main article: Khn’nr

The fifth Captain Marvel is Khn’nr, a Skrull sleeper agent who is bound with Mar-Vell’s DNA to lock itself into Mar-Vell’s form and given technological replicas of the Kree Nega-Bands. However, his mental conditioning was botched, causing Khn’nr’s personality to be erased leaving the Mar-Vell persona dominant. Though part of the Secret Invasion, this Marvel decides to fight against the invading Skrulls. As of now, he is apparently dead.

Noh-Varr

Main article: Noh-Varr

As part of the Dark Reign storyline Noh-Varr joined the new team the Dark Avengers using the alias Captain Marvel.

Other versions

Ultimate Captain Marvel

Main article: Mahr Vehl

The Ultimate Marvel miniseries Ultimate Secret introduces a renegade Kree who has been surgically altered to look human and sent to earth by his people to observe its destruction by the entity Gah Lak Tus, but defects to help the humans. He wears a specially designed combat suit that is activated by his wristwatch. The Kree technology in the suit gives Mahr Vehl increased strength and allows him to fly, create energy shields, turn invisible, view different fields of the light spectrum, and fire energy blasts through the totalkannon located on his lower arm.

His real name is Pluskommander (literal translation of +Commander) Geheneris Halason Mahr Vehl; a reference to both Mar-Vell and Genis-Vell. As with the Marvel Universe character of Mar-Vell, he assumes the identity of Dr. Philip Lawson, a scientist working on the space program. He is currently dating the Ultimate version of Carol Danvers. The name ‘Captain Marvel’ arises as a mispronunciation by General Nick Fury and Carol Danvers. Only the Falcon and Thor have bothered to learn how to pronounce his name correctly.

Ruins

Main article: Ruins (comics)

In the two-issue Warren Ellis mini-series Ruins (1995), Captain Marvel is one of the many Kree prisoners, in a Kree reservation in Nevada. The reservation was placed deliberately on top of a former nuclear test site. As a result of this the majority of the Kree are suffering from various forms of cancers and tumours including Mar-Vell who is the Kree’s spokesperson. Mar-vell gives an interview to Daily Bugle reporter Phil Sheldon regarding the failed Kree invasion of Earth. Mar-vell recounts how his ship was made vulnerable to a nuclear strike when their cloaking and shielding was affected by cosmic radiation from a deceased Silver Surfer.

Fantastic Four: The End

Main article: Fantastic Four: The End

In the limited series, Fantastic Four: The End, the superheroine formerly known as Kismet (now under the name of Ayesha) has apparently taken over the Captain Marvel mantle in the not-too-distant future.

Marvel Zombies

Main article: Marvel Zombies

In the mini-series, Marvel Zombies, Captain Marvel is seen sitting with Vulture and Hercules (both infected) waiting for Iron Man. He is later killed by the Silver Surfer.

Bibliography

Mar-Vell

  • Marvel Super-Heroes (1967) #12-13
  • Captain Marvel (vol. 1) (1968) #1-62
  • Giant-Size Captain Marvel (1975) #1 (reprint book)
  • Marvel Spotlight (1979) #1-4, #8
  • Marvel Graphic Novel (1982) #1 (later reprinted in standard comic book format as The Death of Captain Marvel)
  • The Life of Captain Marvel (1985) #1-5 (reprint series)
  • Untold Legend of Captain Marvel (1997) #1-3

Monica Rambeau

  • Giant size Special Captain Marvel (1989) #1 (also referred to as Captain Marvel Special)
  • Captain Marvel: Speaking Without Concern (1994) #1 (also referred to as Captain Marvel Special 2)
  • Nextwave: Agents of H.A.T.E. (2006) #5 (appears as Captain Marvel in flashback)

Genis-Vell

  • Secret Defenders (April, 1994) #14
  • Cosmic Powers (1994) #3-6
  • Captain Marvel (vol. 2) (1995) #1-6
  • Marvel – Shadows & Light (1997) #1-3
  • Captain Marvel (vol. 3) (2000) #0-35
  • The Order (2002) #5-6
  • Captain Marvel (vol. 4) (2002) #1-25
  • The New Thunderbolts (2004-2006) #1-18
  • Thunderbolts (2006) #100 (death confirmed)

Khn’nr

  • Civil War: The Return (2007) #1
  • Captain Marvel (vol. 5) (2008) #1-5
  • Secret Invasion:Who Do You Trust #1 (2008)
  • Secret Invasion 1-8 (2008)

Batgirl

Friday, May 22nd, 2009

Art from Wizard Magazine (2006), featuring Barbara Gordon and Cassandra Cain as Batgirl. Art by Matt Haley and David Hahn (cartoonist).

Batgirl is the name of several fictional characters appearing in comic books published by DC Comics — the most popular of which is Barbara Gordon — depicted as female counterparts to the superhero Batman. Originally created by Bob Kane and Sheldon Moldoff, the first incarnation of the character, the “Bat-Girl” Betty Kane, debuted in Batman #139 (1961). Following the promotion of Julius Schwartz to editor of the Batman-related comic book titles in 1964, the Bat-Girl character was removed from publication and replaced by the “new” Batgirl Barbara Gordon in 1967. The new character was introduced in Gardner Fox and Carmine Infantino’s Detective Comics #359, entitled “The Million Dollar Debut of Batgirl”.

The Barbara Gordon version of Batgirl made regular appearances in Batman-related comics from 1967 to 1988. The official retirement of Batgirl took place in Batgirl Special #1 (June 1988), which was published a few months after Barbara Gordon’s shooting by The Joker in the graphic novel Batman: The Killing Joke (March 1988). Editor Kim Yale and comic book author John Ostrander later reinvented Barbara Gordon as Oracle, the premier information broker of the DC Comics Universe and leader of the Birds of Prey organization.

In the 1999 story Batman: No Man’s Land, Helena Bertinelli briefly assumes the role of Batgirl, until she is stripped of the identity by Batman towards the conclusion of the story for violating his stringent codes. Within the same year, a new character introduced during the No Man’s Land series, named Cassandra Cain, created by Kelley Puckett and Damion Scott, becomes the third Batgirl, and she is mentored by Batman and Oracle. Cassandra Cain was the first version of the Batgirl character to be featured in an eponymous monthly series, which was canceled in 2006, ending with Cain relinquishing her title as Batgirl. During the “Headhunt” arc of the Birds of Prey comic book series, the Charlotte Gage-Radcliffe character created by Gail Simone temporarily took the name of Batgirl, but was eventually forced to abandon the role by Oracle and subsequently adopted the alias “Misfit.” Following the events of the limited series 52 (2006), the Cassandra Cain character reclaimed her former identity as Batgirl.

DC has announced a new “Batgirl” comic series will begin July 2009, but the company has not specified which version of the character will star.

Publication history

Betty Kane

Main article: Betty Kane

Following the accusations of homosexuality between Batman and Robin as described in Fredric Wertham’s book Seduction of the Innocent (1954), a female character, Kathy Kane the Batwoman, was introduced in 1956 as a love interest for Batman. In 1961, a second female character was introduced as a love interest for Robin. Betty Kane the “Bat-Girl” was depicted as the niece and side-kick to Batwoman and first appeared in Batman #139 (1961). The creation of the Batman Family, which included Batman and Batwoman depicted as parents, Robin and Bat-Girl depicted as their children, the extraterrestrial imp Bat-Mite and the “family pet” Ace the Bat-Hound, caused the Batman-related comic books to take “a wrong turn, switching from superheroes to situational comedy”.

These characters were abandoned in 1964 when newly appointed Batman editor Julius Schwartz concluded they were inappropriate. Schwartz had asserted that these characters should be removed, considering the Batman related comic books had steadily declined in sales, and restored the Batman mythology to its original conception of heroic vigilantism. Bat-Girl, along with other characters in the Batman Family, were retconned out of existence following the 1985 limited series Crisis on Infinite Earths. However, even though Bat-Girl did not exist in the Post-Crisis continuity, a modified version of the character, Mary Elizabeth “Bette” Kane, was introduced as the superhero Flamebird, who continues to appear in DC Comics publications.

Barbara Gordon

Main article: Barbara Gordon

A new Batgirl — Barbara “Babs” Gordon, the daughter of Batman supporting character Police commissioner James Gordon — debuted in Detective Comics #359 (cover-dated January 1967, but released in November 1966). In her debut, Gordon is on her way to a masquerade ball dressed as a female version of Batman when she disrupts a kidnapping attempt on Bruce Wayne by the villainous Killer Moth. This attracts the attention of Batman and leads to her establishing a crime-fighting career. This new character, jointly created by Editor Julius Schwartz, artist Carmine Infantino and author Gardner Fox, was a collaboration between DC Comics and the Batman television series of the late 1960s which aired on ABC. When television producer William Dozier sought to renew the Batman program for a third season, he asked Schwartz for a new female character to be introduced in the comic book medium, which could be adapted into the television series in order to attract a female audience. The new version of Batgirl was written as an adult, having earned a doctorate in library science and maintaining a career as head of Gotham City Public Library.

As Batgirl, Barbara Gordon proved to be more popular than the previous Bat-Girl and Batwoman characters. Barbara Gordon appeared as Batgirl in both Batman and Detective Comics, and other DC Comics publications unrelated to Batman. The character also received a starring role in the Batman Family comic book series which debuted in 1975, where she becomes part of the “Dynamic Duo: Batgirl & Robin” with Dick Grayson. Described as one of the most popular characters to appear in publications during the Silver Age of Comic Books, Barbara Gordon appeared as Batgirl regularly from 1966 to 1988, and she is frequently featured as Batgirl in “flashback” stories in current DC Comics publications. After relinquishing her role as Batgirl in the 1988 one-shot comic Batgirl Special #1, Barbara Gordon is shot through the spinal cord and crippled by the Joker in Batman: The Killing Joke. The plot, which led to Gordon’s paralysis, subsequently became a point of controversy among critics and commentators. Editor Kim Yale and author John Ostrander revive the character in Suicide Squad #23 (1989) under the guise of Oracle, a freelance information broker and expert hacker. As Oracle, Barbara Gordon is written as an ally to various DC Universe superheroes, but is most notable as the founder and head of operations of the Birds of Prey organization.

Helena Bertinelli

Main articles: Huntress (Helena Bertinelli) and No Man’s Land (comics)

Eleven years after the editorial retirement of Barbara Gordon as Batgirl, a new version of the character was introduced in Shadow of the Bat #83 during the maxiseries Batman: No Man’s Land (1999). In Batman: Legends of the Dark Knight #120 (1999), the new Batgirl is revealed to be Helena Bertinelli, an established DC comics superhero alternatively known as the Huntress. Bertinelli is eventually forced to abandon the mantle by Batman. After reclaiming her identity as the Huntress, Bertinelli later joins Oracle’s Birds of Prey, becoming the second former Batgirl to be on the team’s roster.

Cassandra Cain

Main article: Cassandra Cain

Depicted as a martial arts child prodigy, Cassandra Cain is written as a young woman of partly Asian descent who becomes the third in-continuity Batgirl, with the approval of both Batman and Oracle, following her introduction in Batman #567 (1999) as part of the Batman: No Man’s Land crossover. Cassandra Cain wears the same Batgirl costume worn by Helena Bertinelli. Raised by assassin David Cain, Cassandra Cain was not taught spoken language, but instead was taught to “read” physical movement. Subsequently, Cain’s only form of communication was body language. The parts of the character’s brain normally used for speech were trained so Cain could read other people’s body language and predict, with uncanny accuracy, their next move. This also caused her brain to develop learning functions different from most, a form of dyslexia that hampers her abilities to read and write.

Despite Cain’s disability, author Andersen Gabrych describes the character’s unique form of language as the key factor in what makes Cain an excellent detective; the ability to walk into a room and “know” something is wrong based on body language. During the first arc of the Batgirl comic book series entitled Silent Running, Cassandra Cain encounters a psychic who “reprograms” her brain, enabling her to comprehend verbal language, while simultaneously losing the ability to predict movements. This issue is resolved during the second arc of the series, Batgirl: A Knight Alone, when Batgirl encounters the assassin Lady Shiva who agrees to teach her how to predict movement once again. Six years after its debut, DC Comics canceled the Batgirl comic book series with issue #73 (2006), ending with Cain relinquishing her role as Batgirl.

When DC Comics continuity skipped forward one year after the events of the limited series Infinite Crisis, Cassandra Cain qs revived as leader of the League of Assassins, having abandoned her previous characterization as an altruist. The character’s progression from hero to villain angered some of her fans and was accompanied by heavy criticism. Cain reprised her role as Batgirl in the “Titans East” (2007) storyline of Teen Titans, where it was discovered that she had been influenced by a mind-altering drug administered by supervillain Deathstroke the Terminator. Following the conclusion of the storyline, DC Comics has restored Cain’s original characterization as a superhero and the character has been given a supporting role in the comic book series Batman and the Outsiders.

Charlotte Gage-Radcliffe

Main article: Misfit (DC Comics)

During the “Headhunt” arc of Birds of Prey by Gail Simone, a “new” Batgirl emerges in Gotham City, who is soon revealed to be a teenager named Charlotte Gage-Radcliffe; a young girl with inherent superpowers. After encountering Oracle face to face, Gage-Radcliffe is forced to abandon her career as a vigilante. However, the character later returns in Birds of Prey #101 under the alias “Misfit”, becoming the third former Batgirl to be affiliated with Oracle’s organization.

Character attributes

Betty Kane’s Bat-Girl was primarily interested in vigilantism in order to develop a relationship with the original Robin, Dick Grayson, as her introduction into publication was a deliberate attempt to avoid further allegations of homosexuality that Seduction of the Innocent presented to the public. Depicted as the niece of Batwoman, Bat-Girl had developed a crush on Robin after arriving in Gotham City and decided to fashion her own superhero persona based on Robin’s costume. Her appearance in comic books primarily displayed her character attempting to develop a romantic relationship with Robin, despite his embarrassment or lack of interest.

When Julius Swartz asked Carmine Infantino for a redesign of the Bat-Girl character, Infantino recalled Betty Kane’s character as a “pesky girl version of Robin”, and decided to come up with something more original. Gardner Fox and Carmine Infantino’s new “Batgirl” was written as an adult and as a career woman working as head of Gotham City Public Library. Though the Barbara Gordon character saw Batman as her inspiration and idol, fashioning her crime-fighting persona after him, her primary concern was solving cases and often worked independently from Batman and Robin. Batgirl was primarily featured in Detective comics in stories separate from the Dynamic Duo.

Adaptations in other media

Main article: Barbara Gordon in other media

A pop culture icon, the Barbara Gordon version of Batgirl has been adapted into all media relating to the Batman franchise including merchandise, television, animation, video game, and feature film. The Barbara Gordon Batgirl, jointly inspired by producer William Dozier and DC Comics editor Julius Schwartz, appeared in the final season of the live-action Batman television series in 1967, promptly following the character’s comic book debut. Actress Yvonne Craig was featured in a promotional short, which was shown to ABC executives in order to not only add Batgirl to the cast, but ensure a third season for the television series. As Barbara Gordon, Craig was a replica of her comic book counterpart, working as a librarian for Gotham City Public Library; she led a double life as Batgirl, helping Batman, Robin and the Gotham City police department to solve an array of cases. Although Craig’s addition to the cast was able to renew the program for a third season, it did not save the series from cancellation; Batman was officially canceled in March 1968.

Barbara Gordon’s Batgirl made her first animated appearance in Batman with Robin the Boy Wonder in 1968 and was also adapted into its successor animated program The New Adventures of Batman in 1977. During the 1990s and 2000s, Barbara Gordon appears as Batgirl in the series of animated programs and animated films which comprise the DC Animated Universe; these include Batman: The Animated Series, Batman & Mr. Freeze: SubZero, The New Batman Adventures, and Batman Beyond: Return of the Joker. A younger version of the Barbara Gordon character also played a recurring role in the animated series entitled The Batman.

In addition to animated adaptations, the Barbara Gordon version of Batgirl served as the inspiration for the character Barbara Wilson in the 1997 feature film Batman & Robin. Departing from the comic book character’s history, the alternate version of Barbara is portrayed by Alicia Silverstone as the niece of Alfred Pennyworth, Bruce Wayne’s butler and Batman’s loyal assistant. The short-lived Birds of Prey television series, which aired on The WB network in 2002, features a paralyzed Barbara Gordon donning her Batgirl costume after creating a device that allows her to walk. The series featured Dina Meyer as Barbara Gordon, in a future where she has been paralyzed by the Joker and operates as Oracle.

Cultural impact

The depiction of the Barbara Gordon incarnation of Batgirl as a career-oriented woman, coupled with her alter-ego as a crimefighter, is considered to be symbolic of the women’s empowerment movement of the 1960s according to critic and historian Peter Sanderson. Gordon’s career as a librarian also represented a “valued and honored profession” within mainstream American comics, despite the fact that comic books were not considered to be a respectable pastime by library professionals.

…likely explanations for why Batgirl’s alter ego was a librarian are (a) librarianship was at the time an established and acceptable occupation for a(n) (unmarried) young woman, and (b) Barbara Gordon’s job as a seemingly meek and passive librarian had to be considered an ideal contrast to her truly significant (and exciting) work as Batgirl.

Actress Yvonne Craig, who was cast as Batgirl during the final season of the Batman television series, also portrayed the character in the 1972 public service announcement for the United States Department of Labor advocating equal pay. Craig has stated her portrayal of Batgirl remains a symbol of women’s empowerment. Despite this, the Batgirl character has often been criticized for being an uninspiring female variation of Batman. Compared to Wonder Woman, described as “the principal icon of superhero women”, Batgirl has been disregarded as a derivative of her male counterpart. When Yvonne Craig portrayed Batgirl in the Batman television series, she was not allowed to engage in hand-to-hand combat; her fight scenes were all based on choreographed dance routines of Broadway showgirls, some claimed this made her appear as an inferior version of Batman but it actually made her appear more graceful.